PA Scripts
Scripts
  • Overview
  • Hookers
    • 🔧 Installation
    • 🎮 Gameplay & Usage
    • ⚙ Configuration Details
  • Multiplayer Roof Running
    • 🔧 Installation
    • 🔍 Gameplay & Usage
    • ⚙️ Configuration Details
  • Crafting System
    • 🔧 Installation
    • 🔍 Usage
    • ⚙️ Configuration Details
  • Lockpick System
    • 🔧 Installation
    • 🔍 Usage
    • ⚙️ Configuration Details
  • Racing System
    • 🔧 Installation
    • 🔍 Usage
    • ⚙️ Configuration Details
  • Hacking System
    • 🔧 Installation
    • 🔍 Usage
    • ⚙️ Configuration Details
  • Money Laundering System
    • 🔧 Installation
    • 🔍 Usage
    • ⚙️ Configuration Options
  • Radial Menu
    • 🔧 Installation
    • 🔍 Usage
    • ⚙️ Configuration Options
  • Prop System
    • 🔧 Installation
    • 🔍 Usage
    • Configuration Details
  • Hq App + Art Asylum Heist
    • ⚔️General information page
    • 🧠Installation
  • Inventory
    • Readme file
    • 🧠Installation
    • 🪶Config Settings
  • Craft System
    • 💻General features
    • 🧠Installation
    • 🪶Config Settings
    • 🟦Blueprints
  • UI Pack
    • ⚙️Setting for Core
    • 🪶Usage examples
Powered by GitBook
On this page
  • 🚔 Police Integration
  • 🔄 Anti-Abuse Protection
  • 🎮 Advanced Gameplay Mechanics
  • 🚀 Conclusion

Was this helpful?

  1. Hacking System

⚙️ Configuration Details

The system includes various customizable parameters found in config.lua. Example:

PA.Hacking = {
    MinigameType = "pattern", -- Choose between "pattern", "code", or "sequence"
    Difficulty = "medium", -- Available options: "easy", "medium", "hard"
    PoliceAlertChance = 25, -- 25% chance of police intervention
    RequiredItems = {"hacking_device", "usb_key"}, -- Items needed to start a hack
    HackLocations = {
        {x = 1135.89, y = -989.23, z = 46.11, type = "ATM"},
        {x = -1215.64, y = -332.23, z = 37.78, type = "Security Terminal"},
    },
    MultiStageHacking = true, -- Enables multi-stage hacking where players complete multiple challenges
    SkillBasedHacking = true, -- Enables difficulty scaling based on player skill level
    HackSuccessRate = { -- Success rate adjustments based on difficulty
        easy = 90,
        medium = 70,
        hard = 50,
    },
    TimeLimits = { -- Time constraints for hacking challenges
        easy = 30,
        medium = 20,
        hard = 10,
    }
}

Key Configuration Options

  • MinigameType: Choose between different types of hacking minigames.

  • Difficulty: Adjusts minigame complexity and time limits.

  • PoliceAlertChance: Defines the likelihood of police being notified.

  • RequiredItems: Specifies which inventory items are necessary to begin hacking.

  • HackLocations: Defines locations where hacking can be attempted.

  • MultiStageHacking: Enables multi-step hacks that require multiple challenges.

  • SkillBasedHacking: Modifies success rates based on player progression.

  • HackSuccessRate: Adjusts the probability of success for each difficulty level.

  • TimeLimits: Defines time constraints for different difficulty settings.

🚔 Police Integration

  • If the police alert triggers, an event will notify online officers.

  • Configurable alert methods: Dispatch, chat messages, or blip markers.

  • If esx_policejob or qb-police is enabled, officers receive notifications automatically.

  • Optional traceback mechanics where police can follow digital footprints left behind by hackers.

🔄 Anti-Abuse Protection

  • Cooldown System: Prevents continuous hacking spam.

  • Failure Penalty: Multiple failed attempts can lock the system.

  • Blacklist System: Admins can block specific players from hacking attempts.

  • Logging System: Tracks hacking activities for server moderation.

  • IP Address Spoofing: Advanced players can use fake IPs to reduce police tracking.

🎮 Advanced Gameplay Mechanics

  • Wire Cutting Challenge: Requires players to cut the correct wire in a sequence.

  • Keypad Hacking: Players must guess a randomly generated passcode.

  • Firewall Bypass: Requires matching correct patterns in a time-sensitive game.

  • Remote Hacking: Some hacks can be performed remotely with special equipment.

  • Brute Force Attack: A high-risk, high-reward minigame where players force entry into a system.

🚀 Conclusion

The PA Hacking System provides a deep and engaging hacking experience for FiveM servers. With configurable settings, police integration, and immersive minigames, it enhances criminal roleplay scenarios while ensuring balanced gameplay. Customize it to fit your server’s heist mechanics and bring high-tech crime to life!

Previous🔍 UsageNextMoney Laundering System

Last updated 4 months ago

Was this helpful?