⚙️ Configuration Details

The system includes various customizable parameters found in config.lua. Example:

PA.Lockpick = {
    MinigameType = "pins", -- Choose between "pins", "circuits", or "timing"
    Difficulty = "medium", -- Available options: "easy", "medium", "hard"
    PoliceAlertChance = 30, -- 30% chance of police intervention
    LockpickDurability = { -- Defines how long a lockpick lasts
        basic = 5,
        advanced = 10,
        electronic = 15,
    },
    LockableObjects = {
        {type = "vehicle", lockpickRequired = "basic_lockpick"},
        {type = "door", lockpickRequired = "advanced_lockpick"},
        {type = "safe", lockpickRequired = "electronic_lockpick"},
    }
}

Key Configuration Options

  • MinigameType: Defines the type of lockpicking challenge.

  • Difficulty: Adjusts the complexity of the lockpicking process.

  • PoliceAlertChance: Defines the likelihood of alerting the police.

  • LockpickDurability: Sets how many uses each lockpick type has before breaking.

  • LockableObjects: Specifies which types of objects can be picked and what tools are needed.

🚀 Conclusion

The PA Lockpick System provides an engaging and skill-based lockpicking experience for FiveM servers. With customizable settings, police integration, and interactive minigames, it enhances criminal roleplay scenarios while maintaining balance and risk. Modify it to fit your server’s needs and improve immersive gameplay!

Last updated

Was this helpful?