PA Scripts
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  • Overview
  • Hookers
    • 🔧 Installation
    • 🎮 Gameplay & Usage
    • ⚙ Configuration Details
  • Multiplayer Roof Running
    • 🔧 Installation
    • 🔍 Gameplay & Usage
    • ⚙️ Configuration Details
  • Crafting System
    • 🔧 Installation
    • 🔍 Usage
    • ⚙️ Configuration Details
  • Lockpick System
    • 🔧 Installation
    • 🔍 Usage
    • ⚙️ Configuration Details
  • Racing System
    • 🔧 Installation
    • 🔍 Usage
    • ⚙️ Configuration Details
  • Hacking System
    • 🔧 Installation
    • 🔍 Usage
    • ⚙️ Configuration Details
  • Money Laundering System
    • 🔧 Installation
    • 🔍 Usage
    • ⚙️ Configuration Options
  • Radial Menu
    • 🔧 Installation
    • 🔍 Usage
    • ⚙️ Configuration Options
  • Prop System
    • 🔧 Installation
    • 🔍 Usage
    • Configuration Details
  • Hq App + Art Asylum Heist
    • ⚔️General information page
    • 🧠Installation
  • Inventory
    • Readme file
    • 🧠Installation
    • 🪶Config Settings
  • Craft System
    • 💻General features
    • 🧠Installation
    • 🪶Config Settings
    • 🟦Blueprints
  • UI Pack
    • ⚙️Setting for Core
    • 🪶Usage examples
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  1. Lockpick System

⚙️ Configuration Details

The system includes various customizable parameters found in config.lua. Example:

PA.Lockpick = {
    MinigameType = "pins", -- Choose between "pins", "circuits", or "timing"
    Difficulty = "medium", -- Available options: "easy", "medium", "hard"
    PoliceAlertChance = 30, -- 30% chance of police intervention
    LockpickDurability = { -- Defines how long a lockpick lasts
        basic = 5,
        advanced = 10,
        electronic = 15,
    },
    LockableObjects = {
        {type = "vehicle", lockpickRequired = "basic_lockpick"},
        {type = "door", lockpickRequired = "advanced_lockpick"},
        {type = "safe", lockpickRequired = "electronic_lockpick"},
    }
}

Key Configuration Options

  • MinigameType: Defines the type of lockpicking challenge.

  • Difficulty: Adjusts the complexity of the lockpicking process.

  • PoliceAlertChance: Defines the likelihood of alerting the police.

  • LockpickDurability: Sets how many uses each lockpick type has before breaking.

  • LockableObjects: Specifies which types of objects can be picked and what tools are needed.

🚀 Conclusion

The PA Lockpick System provides an engaging and skill-based lockpicking experience for FiveM servers. With customizable settings, police integration, and interactive minigames, it enhances criminal roleplay scenarios while maintaining balance and risk. Modify it to fit your server’s needs and improve immersive gameplay!

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Last updated 4 months ago

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